The first Privateer game was one of the greatest flight sims ever made. so most if not all will be painfully beneath it. i still think it was and will be the game by which others will know not to strive for - because the bar it set was too high. crashes were the norm, much work was lost. much frustration resulted the initial release and the subsequent failure to patch the engine up to standard. you're forewarned, just because it was brilliant does not mean it was flawlessly executed. it will not even run well on today's fast cpus, so a cpu slowing utility will be needed - along with a lot of patience to keep restarting the game after it crashes. saying the wrong thing can get you killed on the spot! really, this game was far, far ahead of its time. You are then presented with choices in which your character enters a scene, and you can choose to be belligerent, or accomodating. for example, you can choose to stay the righteous path, rescuing pilots or you can plunder their wreckage. you have to choose your employers, and your missions. after the initial intro to the game (which is excellent) you play for some time, getting a ship, learning some trade routes, fighting some skirmishes. the game is space based, but has you interacting in a story in which your actions define the outcome. Just because it has christopher walken and john hurt ? no. Nothing like it these days, and though I tried one of those CPU-slowdown programs to try to make it work, it really didn't. I can't believe how much fun that game was. After I had seen the whole plot, I basically just became a pirate, blowing up as many cop-ships as I could, sacrificing my cargo pilot and ship to other pirates, etc. Even after I finished it, I played it some more, until CPU speed finally made it obsolete. Also, the cast was outrageously impressive - Christopher Walken, Clive Owen, John Hurt! Tremendous fun. I wouldn't have used the cheats except that without them the game would overload your CPU and you'd lose all your work! I finally finished the game, and it was pretty mind-blowing in terms of the ending. ![]() The company finally got pretty free with cheat codes just so you could get through certain segments that were especially gnarly. Incredibly addictive, but the previous poster is right - the game crashed all the time. It came out during the time I'd gone back to graduate school in my 30s, and it just about ruined one semester because all I wanted to do was play the game. It almost seems like this production was put together like a patchwork quilt made up of silk and burlap. It feels more like 3D bumper cars with guns than what I imagine space combat to be like. The flight engine makes it look and feel like you are going quite slow, regardless of how fast it says you are going and can freely bounce off of most ships without any difficulties. They always said the same thing, which, after hearing it for the 300th time gets a little stale. ![]() The enemy pilots looked like they were cut and pasted together from old 'National Geographic' magazines. The interface was incredible.very visually creative and appealing. Of course the more expensive the ship, generally speaking, the better it is likely going to be. I like the idea of a lot of different styles of ships to choose from.each with its own unique strengths and weaknesses. The game portion of this production has a couple of really good points and a couple of really bad points. So I'd give the movie portion of this production a 9.5 out of 10.it would have been a perfect 10 except the audio is a little sloppy. If someone actually rescues that footage and makes a full movie out of this, not only would I watch that movie in the theater, I'd buy the video as well.and you would find it in the 'cult classic' area of your local video store. The high quality of actors really showed their stripes Jurgen Prochnow, Christopher Walkin, Clive Owen, David Warner, John Hurt.just to name a few of some of the most professionally respected actors in the world. The comedy and style of the movie combined with amazing acting, direction, cinematography as well as the natural interaction between the characters and the portrayed technology was genius.nothing less. The characters vibrant and charismatic each in their own unique avenue of personal expression. Privateer 2 broken down into it's movie parts could, with better audio, have been a cult classic if it was made into a full movie.
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